Website powered by

Ninami Shader - Zenith Realms

The shaders and finishing touches for the protagonist, Ninami, of a 5th Semester Game project "Zenith Realms" made in Unity.
Check out the final product:
https://theravingravens.itch.io/zenith-realms
Character mesh designed, modeled and rigged by:
https://www.artstation.com/eminoms
Character Animations by:
https://www.artstation.com/gina-marieleuthner2

Ninami in the Final Product
Character mesh designed, modeled and rigged by:
https://www.artstation.com/eminoms
Animations by:
https://www.artstation.com/gina-marieleuthner2

Fresnel Parameters

Scarf Movement Shader
Character mesh modeled by:
https://www.artstation.com/eminoms

Scarf Movement Shader
Character mesh modeled by:
https://www.artstation.com/eminoms

Scarf Movement Shader and Parameters

Scarf Movement Shader and Parameters

Simple scarf rig in Blender and the
applied Tail Animator 2 for dynamic scarf animation while moving https://assetstore.unity.com/packages/tools/animation/tail-animator-121819

Simple scarf rig in Blender and the
applied Tail Animator 2 for dynamic scarf animation while moving https://assetstore.unity.com/packages/tools/animation/tail-animator-121819

Dirt puffs in the final product

Dirt puffs per level, Particle FX Setup and Base Texture

Dirt puffs per level, Particle FX Setup and Base Texture

Render Settings for rendering Ninami behind objects
Following this Tutorial by Ketra Games:
https://youtu.be/GAh225QNpm0?si=zKYE9XPCUR8UncLR

Render Settings for rendering Ninami behind objects
Following this Tutorial by Ketra Games:
https://youtu.be/GAh225QNpm0?si=zKYE9XPCUR8UncLR