Portal Shaders and Particle FX for my 5th Semester Project "Zenith Realms", including the shaders for the interior swirl, the veins on the exterior, and the gemstone.
Zenith Realms Information:
https://linktr.ee/ZenithRealms
Base Mesh Portal (incl. Portal Stone Texture) and Veins from:
Emilia Mehlig: https://www.artstation.com/eminoms
Base Shader for the Portal Interior and Particle FX:
Gabriel Aguiar Prod. https://www.youtube.com/watch?v=w0znZIuvQ2I&pp=ygUMdW5pdHkgcG9ydGFs
Final Product

Portal Interior Shader Graph
Base referenced: Gabriel Aguiar Prod. https://www.youtube.com/watch?v=w0znZIuvQ2I&pp=ygUMdW5pdHkgcG9ydGFs
Veins parameters
Realtime shader changes according to player distance
Gemstone Mesh

Loose gemstone reference:
Flavie Audi https://flavieaudi.com/#441

Particle System Setup
based upon Gabriel Aguiar Prod. https://www.youtube.com/watch?v=w0znZIuvQ2I&pp=ygUMdW5pdHkgcG9ydGFs